§ 502.3. Class II gaming.
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/us/cfr/t25/s§ 502.3·A research copy — for the controlling text, always check the official state or federal source. Not legal advice.
Class II gaming means:
(a)Bingo or lotto (whether or not electronic, computer, or other technologic aids are used) when players:
(1)Play for prizes with cards bearing numbers or other designations;
(2)Cover numbers or designations when object, similarly numbered or designated, are drawn or electronically determined; and
(3)Win the game by being the first person to cover a designated pattern on such cards;
(b)If played in the same location as bingo or lotto, pull-tabs, punch boards, tip jars, instant bingo, and other games similar to bingo;
(c)Nonbanking card games that:
(1)State law explicitly authorizes, or does not explicitly prohibit, and are played legally anywhere in the state; and
(2)Players play in conformity with state laws and regulations concerning hours, periods of operation, and limitations on wagers and pot sizes;
(d)Card games played in the states of Michigan, North Dakota, South Dakota, or Washington if:
(1)An Indian tribe actually operates the same card games as played on or before May 1, 1988, as determined by the Chairman; and
(2)The pot and wager limits remain the same as on or before May 1, 1988, as determined by the Chariman;
(e)Individually owned class II gaming operations---
(1)That were operating on September 1, 1986;
(2)That meet the requirements of 25 U.S.C. 2710(b)(4)(B);
(3)Where the nature and scope of the game remains as it was on October 17, 1988; and
(4)Where the ownership interest or interests are the same as on October 17, 1988.
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